Konoko
08-15-2004, 08:35 PM
Hi
I know how to assignb keys to an inventory item (i.e. select the item in the inventory window and press 1). So if I wanted my gossamer to be item 1, I select it in the list and press 1. Now whenever i do command-1, the gossamer is equipped.
This is all fine and good.
But from my experience with mult chars, this list of items seems to only save those spots where I have the same item in each of my chars. For instance if the orga eye is 5 and all my chars have an orga eye, then it's 5 in all. But what if char x doesn't have an orga eye?
Or what if I want 1 to be konoko's gossamer and for char x I want 1 to be a moonstone?
Am I explaining this right?
Do people know what I mean?
Is there some way to make this list specific to each character?
Perhaps a way of pre-loading it each time I start each char?
Would I have to do an applescript and run that from CL on each char start?
Is this numbered list kept somewhere I can modify like the Friends list?
Just a little side note: I don't actually use the built in command-# to equip. I have my own little macros to do the equipping so I can sometimes add text and such like "Konoko wields her gossamer." My macros do use the command-# convention though.
Basically I use these numbered inventory items to show what # will equip which item. So 1 is gossmer for konoko and 1 is moonstone for char x.
Does anyone know what I'm talking about??
I know how to assignb keys to an inventory item (i.e. select the item in the inventory window and press 1). So if I wanted my gossamer to be item 1, I select it in the list and press 1. Now whenever i do command-1, the gossamer is equipped.
This is all fine and good.
But from my experience with mult chars, this list of items seems to only save those spots where I have the same item in each of my chars. For instance if the orga eye is 5 and all my chars have an orga eye, then it's 5 in all. But what if char x doesn't have an orga eye?
Or what if I want 1 to be konoko's gossamer and for char x I want 1 to be a moonstone?
Am I explaining this right?
Do people know what I mean?
Is there some way to make this list specific to each character?
Perhaps a way of pre-loading it each time I start each char?
Would I have to do an applescript and run that from CL on each char start?
Is this numbered list kept somewhere I can modify like the Friends list?
Just a little side note: I don't actually use the built in command-# to equip. I have my own little macros to do the equipping so I can sometimes add text and such like "Konoko wields her gossamer." My macros do use the command-# convention though.
Basically I use these numbered inventory items to show what # will equip which item. So 1 is gossmer for konoko and 1 is moonstone for char x.
Does anyone know what I'm talking about??